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Hey Reader, Today, I want to show you something important about casting objects in C#. We’ll talk about the difference between casting a single object and a list of objects. What’s the Problem?Imagine you have a game with characters. We have a Single Object CastingWe have a method to get a single character by its ID. Here’s how it looks: When we run this method, it works because C# knows that List of Objects CastingNow, let’s get a list of characters: Here’s the problem: You can't return a How to Fix ItTo fix this, we use LINQ’s This code goes through each Summary
See it in ActionCheck out the full tutorial on YouTube to see this in action 👇 ConclusionI hope this helps you understand how to cast objects in C#. Remember, single objects can be cast implicitly, but lists need explicit casting. Happy coding! Take care, Patrick PS: Need help understanding .NET & Blazor? There are two ways I can help you with:
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Hey Reader, .NET 10 is almost here, and it brings a big upgrade for validation in Minimal APIs. In this week’s tutorial, I’ll walk you through how validation works now in .NET 10 (using Entity Framework, Scalar, and Minimal APIs). Before, writing validation logic in each endpoint was a pain. You had to manually check for null values, invalid quantities, or missing fields. But in .NET 10, that’s all built-in and super clean. Watch the full tutorial now: 👇 Happy coding! Take care, Patrick
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